Titanfall is a mecha first-person shooter video game developed by Respawn Entertainment and published by Electronic Arts as an exclusive for Microsoft Windows, Xbox 360, and Xbox One. The game was officially announced as Respawn's debut game at Microsoft's E3 2013 press conference, and is scheduled for a March 2014 release. Respawn was founded by the creators of Infinity Ward and Call of Duty after a high-profile departure from and legal battle with Activision, which brought many of their Infinity Ward coworkers to Respawn.


Players fight in online multiplayer-only matches set on a war-torn planet as mech-style Titans and their pilots. Its action is fast-paced, including abilities to parkour wall run and hijack mechs, and extended periods between player deaths. Respawn describes the game as bringing "scale, verticality, and story" to first-person shooter multiplayer gaming, incorporating elements traditionally used in single-player campaigns. The game uses Microsoft's cloud computing services to offload non-player activity to servers and optimize the home computer for graphical performance.


Pilots are agile and accumulate momentum while running (similar to Tribes), which lets players run on walls and chain together double jumps.


There are multiple types of Titans, each with unique abilities and animations.Pilot and Titan controls are identical except where the pilot's double jump becomes the Titan's dash, as Titans cannot jump, crouch, or cover.The mechs are not slow, but their movement is slower than the nimble pilots.


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